As the annual gathering for building community and expanding connections in the computer graphics industry, SIGGRAPH 2026 will unite passionate technical and creative minds looking to advance ...
A total of 13 new technologies in computer graphics and interactive techniques, including 3D graphics and animation, intuitive human-computer interaction technologies and neural signal processing, ...
SIGGRAPH 2020 Technical Papers Reveal the Latest Trends in Computer Graphics, Interactive Techniques
CHICAGO--(BUSINESS WIRE)--SIGGRAPH 2020 announces 163 selected research projects from 24 countries as part of its world-renowned Technical Papers program. Throughout its now 47-year history, the ...
Graphics devices. Interactive graphics systems. Drawing algorithms. Lines and polygons. Curves and surfaces. Representation of 3-D objects. Perspective. Techniques for visual realism. The course will ...
Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
Ivan Sutherland, credited with inventing and developing interactive computer graphics, was born on May 16, 1938 in Hastings, Nebraska. After graduating with a bachelor’s degree in electrical ...
The increasing use of powerful interactive microcomputer systems will lead to a much wider use of graphics. This paper presents the basis of interactive computing using graphics terminals, as a ...
3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results