Abstract: Accurate alignment of virtual objects in Augmented Reality (AR) is essential for precision-critical applications such as surgery, infrastructure inspection, and digital twin systems. However ...
The computation-heavy simulation part is written in C++ using GDExtension, the rest in GDScript. This allows for fast processing and easy extendability, while keeping the code readable. The last Godot ...
Abstract: Many multi-view camera-based 3D object detection models transform the image features into Bird’s-Eye-View (BEV) via the Lift-Splat-Shoot (LSS) mechanism, which “lifts” 2D camera-view ...
This is a stupid utility which automatically generates a workaround for this bug. Use this only, if the in-game Legacy Fingers option doesn't yield good-enough results! The moment VRChat fixes that ...